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<channel>
	<title>A Startling Lack of Banjos</title>
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	<link>http://lackofbanjos.com</link>
	<description>Some things made by David Shute</description>
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		<title>A Startling Lack of Banjos</title>
		<link>http://lackofbanjos.com</link>
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		<item>
		<title>A Rant</title>
		<link>http://lackofbanjos.com/2012/02/04/a-rant/</link>
		<comments>http://lackofbanjos.com/2012/02/04/a-rant/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 01:37:34 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/2012/02/04/a-rant/</guid>
		<description><![CDATA[Tonight&#8217;s gaming experience: Recently saved my game at the start of the final level of Serious Sam 3. thought I&#8217;d finish it off tonight. I&#8217;d been looking forward to playing it all day, so once I finally got a moment&#8217;s spare time in the evening I eagerly fired up Steam. &#8220;Updating Serious Sam 3: BFE. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=454&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Tonight&#8217;s gaming experience:  Recently saved my game at the start of the final level of Serious Sam 3.  thought I&#8217;d finish it off tonight.  I&#8217;d been looking forward to playing it all day, so once I finally got a moment&#8217;s spare time in the evening I eagerly fired up Steam.</p>
<p>&#8220;Updating Serious Sam 3: BFE. Ready to play in approximately: 59 minutes 31 seconds.&#8221;</p>
<p>Fantastic.  An hour later:</p>
<p>&#8220;Steam was unable to sync your files with the Steam Cloud.&#8221;</p>
<p>Great.  Maybe it won&#8217;t matter?  I&#8217;ll start it anyway.</p>
<p>&#8220;Preparing to launch Serious Sam 3: BFE&#8230;&#8221;</p>
<p>Twenty minutes later:</p>
<p>&#8220;Preparing to launch Serious Sam 3: BFE&#8230;&#8221;</p>
<p>Right.  Ok.  No game for me tonight.  Thanks Steam!</p>
<p>PC Gaming, eh?  What laughs we have.</p>
<p>EDIT:  So the RSS for this post is messed up too for some reason.  This has been an evening of techno-frustration.</p>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/926073c1c87200acb7f0e824e331fa5d?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">David Shute</media:title>
		</media:content>
	</item>
		<item>
		<title>New Screens!</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/</link>
		<comments>http://lackofbanjos.com/2012/02/01/new-screens/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 22:30:46 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=444</guid>
		<description><![CDATA[Hello! Thought I&#8217;d give a little progress report, just to reassure you all that I&#8217;m actually doing some work, and not just living the dizzying highlife that comes with having written a moderately successful freeware indie game a couple of years ago. I am living that highlife, I should add; it&#8217;s a whirlwind of caviar, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=444&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hello!</p>
<p>Thought I&#8217;d give a little progress report, just to reassure you all that I&#8217;m actually doing some work, and not just living the dizzying highlife that comes with having written a moderately successful freeware indie game a couple of years ago.  I am living that highlife, I should add; it&#8217;s a whirlwind of caviar, champagne and society balls round our way, but I&#8217;ve also found the time to make some progress on Two.</p>
<p>I&#8217;m hard at work on level design at the moment:  Here are a couple of screen captures!  They&#8217;re both from the same area, very early in the game.  This isn&#8217;t final art &#8211; I&#8217;m still fiddling with the look of the thing, but I think I&#8217;m getting pretty close now.</p>
<p>(click the images for full-size)</p>
<p align="center">
<a href="http://davidshute.files.wordpress.com/2012/02/office-shot-11.png"><img src="http://davidshute.files.wordpress.com/2012/02/office-shot-11.png?w=400&#038;h=300" alt="" title="office screenshot 01" width="400" height="300" class="aligncenter size-thumbnail wp-image-445" /></a></p>
<p><a href="http://davidshute.files.wordpress.com/2012/02/office-shot-21.png"><img src="http://davidshute.files.wordpress.com/2012/02/office-shot-21.png?w=400&#038;h=300" alt="" title="office screenshot 01" width="400" height="300" class="aligncenter size-thumbnail wp-image-445" /></a>
</p>
<p>One last thing &#8211; would anyone be interested in me putting up some more in-depth posts about the nuts and bolts of game design?  I find that stuff pretty hard to write, to be honest, but I&#8217;d quite like to give it a go, and I do have this nagging feeling that I should be making more use of this blog.  I think I might give it a go.</p>
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		<slash:comments>3</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/926073c1c87200acb7f0e824e331fa5d?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">David Shute</media:title>
		</media:content>

		<media:content url="http://davidshute.files.wordpress.com/2012/02/office-shot-11.png?w=150" medium="image">
			<media:title type="html">office screenshot 01</media:title>
		</media:content>

		<media:content url="http://davidshute.files.wordpress.com/2012/02/office-shot-21.png?w=150" medium="image">
			<media:title type="html">office screenshot 01</media:title>
		</media:content>
	</item>
		<item>
		<title>Two &#8211; Gameplay footage!</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/</link>
		<comments>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 14:59:34 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=433</guid>
		<description><![CDATA[Hello! I&#8217;ve dived back into work on Two, and I&#8217;ve made some pretty decent progress this week. Enough so that I&#8217;ve actually got something interesting to show you! Hooray! I&#8217;ve gone and made a bit of a quick teaser trailer thing, showing a little bit of gameplay. It&#8217;s pretty much the most exciting thing ever [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=433&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hello!  I&#8217;ve dived back into work on Two, and I&#8217;ve made some pretty decent progress this week.  Enough so that I&#8217;ve actually got something interesting to show you!  Hooray!</p>
<p>I&#8217;ve gone and made a bit of a quick teaser trailer thing, showing a little bit of gameplay.  It&#8217;s pretty much the most exciting thing ever released EVER.</p>
<p>So I suppose it&#8217;s time to actually explain what the game&#8217;s all about.  Two is a puzzle platformer with a strong exploration aspect.  It&#8217;s a game about being in two different places at the same time; you can switch between viewing each of the locations seperately, or crucially, both at the same time, superimposed on top of each other.  By moving around in each world and carefully aligning the views, you can use objects in one world to get past obstacles in the other.  And that&#8217;s basically it!</p>
<p>There&#8217;s a whole load of really interesting stuff I can do with that mechanic, but to ease people into the idea the video just shows the simplest puzzle I could think of.  Two will start off pretty simple, but by the end it&#8217;ll hopefully be quite a brainteaser.</p>
<p>Hope you enjoy it!</p>
<p><span style="text-align:center; display: block;"><a href="http://lackofbanjos.com/2011/11/18/two-gameplay-footage/"><img src="http://img.youtube.com/vi/7L_PfRXTOCI/2.jpg" alt="" /></a></span></p>
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		<slash:comments>4</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/926073c1c87200acb7f0e824e331fa5d?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">David Shute</media:title>
		</media:content>

		<media:content url="http://img.youtube.com/vi/7L_PfRXTOCI/2.jpg" medium="image" />
	</item>
		<item>
		<title>Like I don&#8217;t have enough projects on the go already</title>
		<link>http://lackofbanjos.com/2011/10/15/like-i-dont-have-enough-projects-on-the-go-alread/</link>
		<comments>http://lackofbanjos.com/2011/10/15/like-i-dont-have-enough-projects-on-the-go-alread/#comments</comments>
		<pubDate>Sat, 15 Oct 2011 02:27:54 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=428</guid>
		<description><![CDATA[What&#8217;s this I just drew? What could it mean? IT IS A MYSTERY.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=428&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>What&#8217;s this I just drew?  What could it mean?</p>
<p><a href="http://davidshute.files.wordpress.com/2011/10/what-could-it-mean.png"><img src="http://davidshute.files.wordpress.com/2011/10/what-could-it-mean.png?w=500" alt="what could it mean" title="what could it mean"   class="aligncenter size-full wp-image-429" /></a></p>
<p>IT IS A MYSTERY.</p>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">David Shute</media:title>
		</media:content>

		<media:content url="http://davidshute.files.wordpress.com/2011/10/what-could-it-mean.png" medium="image">
			<media:title type="html">what could it mean</media:title>
		</media:content>
	</item>
		<item>
		<title>Not the radio 4 quiz show</title>
		<link>http://lackofbanjos.com/2011/10/03/not-the-radio-4-quiz-show/</link>
		<comments>http://lackofbanjos.com/2011/10/03/not-the-radio-4-quiz-show/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 13:03:04 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=424</guid>
		<description><![CDATA[Hello all! I did an interview with Steve Cook at Quote Unquote about gamedev, which is up now for the whole world to read. In it I talk about the making of Small Worlds, get all ranty and preachy about art games, and try not to accidentally insult Gregory Weir. I think it&#8217;s a pretty [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=424&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hello all!  I did an interview with Steve Cook at <a href="http://quote-un-quote.tumblr.com/">Quote Unquote</a> about gamedev, which is up now for the whole world to read.  In it I talk about the making of Small Worlds, get all ranty and preachy about art games, and try not to accidentally insult Gregory Weir.  I think it&#8217;s a pretty good read, but possibly I might be biased.  Read it and judge for yourself!  It took me almost ten months to get around to answering his questions though, which has to be some kind of awful-at-answering-emails record.  I am number one!</p>
<p>I also gave him a bunch of images from a few of the unfinished games scattered across my hard drives, and a piece of never-before-seen Small Worlds concept art, from the literally hundreds of thousands of pages of research and planning that went into that game.  It&#8217;s like looking directly into my mind, only with less screaming and crying.</p>
<p>You can read the interview <a href="http://quote-un-quote.tumblr.com/post/10865132783/interview-indiedev-david-shute">here.</a></p>
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			<media:title type="html">David Shute</media:title>
		</media:content>
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		<item>
		<title>Anyone remember when I used to be a game developer?</title>
		<link>http://lackofbanjos.com/2011/09/24/anyone-remember-when-i-used-to-be-a-game-developer/</link>
		<comments>http://lackofbanjos.com/2011/09/24/anyone-remember-when-i-used-to-be-a-game-developer/#comments</comments>
		<pubDate>Sat, 24 Sep 2011 17:43:24 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=419</guid>
		<description><![CDATA[Celebration time! My massive animation project is finished! More or less. But the three months of working 14 hour days 7 days a week are over, so I have my life back! Woooooo Finally I can get back to gamedev &#8211; Two and Sentinel have been gathering dust for the last few months, and I&#8217;m [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=419&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Celebration time!  My massive animation project is finished!  More or less.  But the three months of working 14 hour days 7 days a week are over, so I have my life back!  Woooooo</p>
<p>Finally I can get back to gamedev &#8211; Two and Sentinel have been gathering dust for the last few months, and I&#8217;m excited about finishing them up and actually releasing something worthwhile for people to play, but I&#8217;m also really happy to have the time to actually play games again.  I played Minecraft for the first time in about four months yesterday, I&#8217;ll briefly sum up my experience:</p>
<p>* What are all these extra status bars for?  Food?  That&#8217;s interesting.<br />
* A village!  Saves me having to make a house.<br />
* Huh, food doesn&#8217;t seem to heal you any more.  Oh right, health regenerates when you&#8217;ve filled up your food bar.  Nice.<br />
* Massive cave!  Some sort of giant underground ravine, that&#8217;s new.<br />
* Are those torches down there?  And some sort of wooden structure?<br />
* An abandoned mineshaft!  Brilliant!<br />
* I don&#8217;t remember spiders being blue.<br />
* POISONED!  OH NO<br />
* Aha, a spider spawner.  I SHALL DESTROY IT<br />
* Oh right yeah I can&#8217;t instantly heal myself any more. ARGH SPIDERS STOP BITING ME<br />
* DEAD</p>
<p>Next on my list are  Bastion, the Stanley Parable, all those fanmade levels for VVVVVV, and I&#8217;ve ordered Xenoblade, which I&#8217;m very much looking forward to.  Also, when I started my big animation project I abandoned poor Vin Diesel about to assault the Dark Athena for about the 19th time, I should probably go back and help him out.  If I can stand the fact that all the dialogue seems to have been written by a very angry sexually frustrated 15 year old.</p>
<p>Anyway, gamedev:  It&#8217;s all a bit overwhelming right now, and I&#8217;m not sure where I should start.  Two is the shorter game, but Sentinel is further along.  I just want to finish something as quickly as I can, maybe I should do a quick three-week game just to get back into the swing of things? or maybe I should work on the upgraded version of Rocket Storm?  Choices!</p>
<p>It&#8217;s good to be back!  Hooray!</p>
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			<media:title type="html">David Shute</media:title>
		</media:content>
	</item>
		<item>
		<title>ARGH, I mean, hello!</title>
		<link>http://lackofbanjos.com/2011/07/18/argh-i-mean-hello/</link>
		<comments>http://lackofbanjos.com/2011/07/18/argh-i-mean-hello/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 00:31:10 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[fireflight]]></category>
		<category><![CDATA[rathergood]]></category>
		<category><![CDATA[rocket storm]]></category>
		<category><![CDATA[sentinel]]></category>
		<category><![CDATA[two]]></category>
		<category><![CDATA[wormsley]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=406</guid>
		<description><![CDATA[Haha, just got a bit of a traffic spike from SomethingAwful and Reddit, based on Small Worlds, so I thought I should probably make some sort of news post in response. So, BREAKING NEWS: I&#8217;m crazy busy right now with animation work, so game-dev has fallen by the wayside a bit, but Sentinel and Two [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=406&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Haha, just got a bit of a traffic spike from SomethingAwful and Reddit, based on <a href="http://www.lackofbanjos.com/games/small-worlds/" target="_blank">Small Worlds</a>, so I thought I should probably make some sort of news post in response.  So, BREAKING NEWS:  I&#8217;m crazy busy right now with animation work, so game-dev has fallen by the wayside a bit, but Sentinel and Two are definitely still in (gradual) development.</p>
<p>In smaller game news:  Fireflight has failed utterly at gathering a sponsor; I wondered for a while whether I should modify it to be more sponsor-friendly (read: discrete levels and an upgrade shop,) but having ignored it for a couple of months it seems pretty obvious that the right thing to do is to just release it as is, without a sponsor:  Hopefully I&#8217;ll find the time to do that this week.  No promises though!  I am bad at those.</p>
<p>On the other hand, the animation side of things is going pretty awesomely well.  Remember <a href="http://www.unclewormsley.com" title="Uncle Wormsley" target="_blank">this thing</a> we made at rathergood last year?  It turns out we&#8217;re making a full half-hour Christmas special based on it, narrated by some amazing stroke of luck by Steve Coogan.  Making a half-hour animation in four months doesn&#8217;t leave much time for gamedev though, which is why this blog has gone a bit quiet recently. But:  we&#8217;re set to finish the film in mid september, so I&#8217;ll definitely have some exciting news in roughly two month&#8217;s time.  Argh there I go again making promises.</p>
<p>Right:  So, without making any more rash promises, here&#8217;s my gamedev schedule &#8211; Pretty soon you&#8217;ll be able to play Fireflight.  Then in September, I&#8217;ll be able to give you proper news with regards to Sentinel, Two, and a proper multi-platform, upgraded release of Rocket Storm.  Then, I will become Emperor of Space.</p>
<p>I promise!</p>
<p>Ahem.</p>
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			<media:title type="html">David Shute</media:title>
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		<title>Rocket Storm is live!  And some other things</title>
		<link>http://lackofbanjos.com/2011/04/21/rocket-storm-is-live-and-some-other-things/</link>
		<comments>http://lackofbanjos.com/2011/04/21/rocket-storm-is-live-and-some-other-things/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 20:51:04 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=390</guid>
		<description><![CDATA[So, the Playbook&#8217;s been released, and anyone who happens to own one can download and play Rocket Storm, completely for free! Hooray! It&#8217;s been gathering a good few downloads &#8211; more than I thought it would, and overall the store reviews have been pretty positive. A lot of users have identified a bug with the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=390&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>So, the Playbook&#8217;s been released, and anyone who happens to own one can download and play Rocket Storm, completely for free!  Hooray!</p>
<p><a href="http://lackofbanjos.com/games/rocket-storm"><img src="http://davidshute.files.wordpress.com/2011/04/title1.jpg?w=500" alt="" title="Rocket Storm!"   class="aligncenter size-full wp-image-357" /></a><br />
It&#8217;s been gathering a good few downloads &#8211; more than I thought it would, and overall the store reviews have been pretty positive.  A lot of users have identified a bug with the &#8216;next wave&#8217; banner though &#8211; occasionally it hangs around for longer than it should, obscuring the first couple of missiles and making the game harder than it needs to be.  I actually fixed this bug a few days ago, but there&#8217;s a delay between submitting an update and it getting approved and posted up on the store.  I have no idea how the machine handles updating, I hope it&#8217;s reasonably well automated.</p>
<p>The reason I don&#8217;t know how updating works is because I don&#8217;t actually own a Playbook.  They aren&#8217;t released over here until June,  so I made the game using an emulator &#8211; I&#8217;ve never even seen the actual device, let alone tested my game on one.  So I&#8217;m in the slightly weird position that thousands of people have played the game, but I still have absolutely no idea whether it&#8217;s running at the right frame rate, or the touch controls work ok, or even whether the sound is working!  Haha, it&#8217;s a complete mystery.</p>
<p>Anyway, There&#8217;s now a link on the right sidebar over there to Rocket Storm, which I intend to release on as many systems as I can just as soon as I can.  Starting with Flash!  You may consider this an official <strong>COMING SOON.</strong></p>
<p>Speaking of other systems, my Android experiments have been largely successful, with working Android versions of Small Worlds and Fireflight up and running on my phone right now.  They&#8217;re both not quite perfect &#8211; Fireflight is the best fit, although it&#8217;s not yet running at its full framerate.  Small Worlds is completable, but has some issues:  it occasionally goes completely, <em>insanely</em> wrong (gets confused about which world the player is on, so picks random images from them all), and seems to suffer a noticeable slowdown about one minute into each level.  Also touch-screen platformer controls are tricky; I have yet to find a control scheme that isn&#8217;t a horrible compromise.  Next on the conquerable platform list is iOS.  Then, the world!  Probably.</p>
<p><a href="http://davidshute.files.wordpress.com/2011/04/small-worlds-android1.jpg"><img src="http://davidshute.files.wordpress.com/2011/04/small-worlds-android1.jpg?w=500&#038;h=246" alt="" title="Small Worlds on Android" width="500" height="246" class="aligncenter size-full wp-image-395" /></a></p>
<p>Obligatory non-game news:  I made a little stop-motion comedy sketch thing that you can <a href="http://www.bbc.co.uk/comedy/clips/p00ghxtx/spout_joel_veitchs_royal_wedding/">watch right now over at BBC Online!</a>  Yay!  It is the <em>very best</em> work of animation you will ever see.  Also, <a href="http://www.unclewormsley.com/">this film here</a> that I made last year with Rathergood has been nominated for a <a href="http://webby.aol.com/media_types/online-film-and-video?focused_on_category=894#cat_id_894">Webby Award</a> in the Animation category!  Hooray, it is <em>als</em>o the very best work of animation you will ever see.  We&#8217;re actually up against Aardman in the same category though, so there&#8217;s absolutely no chance we&#8217;ll win.  <a href="http://www.youtube.com/watch?v=CD7eagLl5c4">The Aardman film</a> is really really very good.  It is the <em>very best animation you&#8217;ll eve</em>r oh forget it.</p>
<p>Anyway that&#8217;s it for now BYE!</p>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">David Shute</media:title>
		</media:content>

		<media:content url="http://davidshute.files.wordpress.com/2011/04/title1.jpg" medium="image">
			<media:title type="html">Rocket Storm!</media:title>
		</media:content>

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			<media:title type="html">Small Worlds on Android</media:title>
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		<title>Blimey its April</title>
		<link>http://lackofbanjos.com/2011/04/11/blimey-its-april/</link>
		<comments>http://lackofbanjos.com/2011/04/11/blimey-its-april/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 17:05:15 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[blackberry]]></category>
		<category><![CDATA[fireflight]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[rocket storm]]></category>
		<category><![CDATA[van hemlock]]></category>

		<guid isPermaLink="false">http://lackofbanjos.com/?p=342</guid>
		<description><![CDATA[Hello! Gosh, three months between blog posts isn&#8217;t a very good showing, is it? In my defense, the last three months have been incredibly busy for me &#8211; I&#8217;ve been working on a series of pretty awesome non-game related projects, which are in various stages of completion/production at the moment. The only one I can [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=342&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hello!  Gosh, three months between blog posts isn&#8217;t a very good showing, is it?</p>
<p>In my defense, the last three months have been incredibly busy for me &#8211; I&#8217;ve been working on a series of pretty awesome non-game related projects,  which are in various stages of completion/production at the moment.  The only one I can really show you yet is <a title="short idents" href="http://www.youtube.com/watch?v=xY7V2HMosf4" target="_blank">these</a> <a title="skydive ident" href="http://www.youtube.com/watch?v=EwbUgijA118" target="_blank">idents</a> <a title="cowboy ident" href="http://www.youtube.com/watch?v=G0XjIVd9NU4" target="_blank">we</a> <a title="beyonce ident" href="http://www.youtube.com/watch?v=OIGVrl68viA" target="_blank">made</a> for the vast and benevolent Crusha corporation, which are airing on Nickelodeon in the UK right now.  I watched a bit of Nickelodeon the other day as a result, but I can&#8217;t recommend the particular show I saw unless you happen to be a teenage girl.  There was a lot of <em>sass.</em> Several characters had conspicuous <em>attitude</em>.  I watched through the gaps between my fingers.  Possibly I was not of the target demographic.</p>
<p>I&#8217;ve also done a stop-motion thingy for BBC online, which I think is going out in a week or so.  I promise you it&#8217;s the best thing you will ever see apart from some other things.  More on that when it&#8217;s available.</p>
<p>Also, I&#8217;ve been working on a super-secret project for rathergood, although all I can say about it is that I spent the last week constructing a badger.</p>
<p>So!  Anyway, game news!  Since we last spoke I&#8217;ve finished exactly two games!  I shall tell you about them right now.</p>
<p>&nbsp;</p>
<p><a href="http://davidshute.files.wordpress.com/2011/04/title.jpg"><img class="aligncenter size-full wp-image-356" title="Fireflight!" src="http://davidshute.files.wordpress.com/2011/04/title.jpg?w=500" alt=""   /></a></p>
<p>Game one is called &#8216;<strong>Fireflight</strong>,&#8217; and it&#8217;s the super-secret game I hinted about in my last post.</p>
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<td><a href="http://davidshute.files.wordpress.com/2011/04/screen011.jpg"><img class="aligncenter size-thumbnail wp-image-353" title="screen01" src="http://davidshute.files.wordpress.com/2011/04/screen011.jpg?w=150&#038;h=75" alt="" width="150" height="75" /></a></td>
<td><a href="http://davidshute.files.wordpress.com/2011/04/screen021.jpg"><img class="aligncenter size-thumbnail wp-image-354" title="Fireflight screen 2" src="http://davidshute.files.wordpress.com/2011/04/screen021.jpg?w=150&#038;h=75" alt="" width="150" height="75" /></a></td>
<td><a href="http://davidshute.files.wordpress.com/2011/04/screen031.jpg"><img class="aligncenter size-thumbnail wp-image-355" title="Fireflight screenshot 3" src="http://davidshute.files.wordpress.com/2011/04/screen031.jpg?w=150&#038;h=75" alt="" width="150" height="75" /></a></td>
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<p style="text-align:center;">(click the images to view full-size)</p>
<p>It&#8217;s a hand-painted 3D dodge-em-up very reminiscent of an old Spectrum game called <a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0001303">Deathchase</a>.  I was going for fast and simple gameplay, in a Canabalt sort of a way.  Anyway, I&#8217;m looking for sponsorship right now, so if you happen to be a major Flash game portal, I can promise you that if you sponsor it then it will <strong>definitely</strong> be a massive success and <strong>everyone in the world</strong> will be playing it all day every day <strong>for the rest of their lives.</strong> Also I accept money electronically, or in the form of sacks of gold bullion left anonymously outside my front door.</p>
<p>If you&#8217;re <em>not</em> a sponsor, then you can play the game just as soon as it&#8217;s released, which should be very soon now.  You will be the first to know.  Yes, you <em>personally</em>.</p>
<p>&nbsp;</p>
<p><a href="http://davidshute.files.wordpress.com/2011/04/title1.jpg"><img class="aligncenter size-full wp-image-357" title="Rocket Storm!" src="http://davidshute.files.wordpress.com/2011/04/title1.jpg?w=500" alt=""   /></a></p>
<p>The second game was a bit of fun &#8211; for a bit of a bet with myself, I made a game in three days for the new Blackberry Playbook.  It&#8217;s called &#8216;<strong>Rocket Storm</strong>,&#8217; and its a little arcadey reaction thing, where you have to defend a space-station against an endless onslaught of missiles and spaceships.</p>
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<td><a href="http://davidshute.files.wordpress.com/2011/04/screen01.jpg"><img class="aligncenter size-thumbnail wp-image-347" title="Rocket Storm screenshot 1" src="http://davidshute.files.wordpress.com/2011/04/screen01.jpg?w=150&#038;h=87" alt="" width="150" height="87" /></a></td>
<td><a href="http://davidshute.files.wordpress.com/2011/04/screen02.jpg"><img class="aligncenter size-thumbnail wp-image-348" title="Rocket Storm screenshot 2" src="http://davidshute.files.wordpress.com/2011/04/screen02.jpg?w=150&#038;h=87" alt="" width="150" height="87" /></a></td>
<td><a href="http://davidshute.files.wordpress.com/2011/04/screen03.jpg"><img class="aligncenter size-thumbnail wp-image-349" title="Rocket Storm screenshot 3" src="http://davidshute.files.wordpress.com/2011/04/screen03.jpg?w=150&#038;h=87" alt="" width="150" height="87" /></a></td>
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<p style="text-align:center;">(Click the images to view full-size)</p>
<p>It came out surprisingly well, so I&#8217;m right now this morning having a go at porting it over to Android, with iOS next on the list.  Oh, and I&#8217;ll do a Flash version too I reckon.  I don&#8217;t think the Playbook is officially released until the 19th (although some people already seem to be downloading and playing it somehow.  Journalists?  RIM employees?  Time travellers?  I literally do not know.)</p>
<p>Anyway if you have a Playbook and you are in the future, you can download it (for free!) from http://appworld.blackberry.com/webstore/content/38933?lang=en</p>
<p>Or, you can use this handy magical QR code!  IS TECHNOLOGY NOT MARVELLOUS?</p>
<p><a href="http://davidshute.files.wordpress.com/2011/04/qr-code.jpg"><img class="size-full wp-image-360 aligncenter" title="Rocket Storm QR code" src="http://davidshute.files.wordpress.com/2011/04/qr-code.jpg?w=500" alt=""   /></a></p>
<p style="text-align:left;">&nbsp;</p>
<p style="text-align:left;">Oh!  I almost forgot, I did a little guest spot on the wonderful <a title="Van Hemlock" href="http://vanhemlock.com" target="_blank">Van Hemlock podcast</a>, in which I talk for a solid half hour about computer games without ever once reaching any sort of point or conclusion.  Or remembering to mention the two games I&#8217;ve recently written, oops.  I am not very good at this.</p>
<p style="text-align:center;"><a href="http://consoling.tv/blog/2011/04/07/van-hemlock-episode-147.html"><img class="size-full wp-image-365" title="consoling gamers" src="http://davidshute.files.wordpress.com/2011/04/consoiling-gamers.jpg?w=500" alt=""   /><br />
Listen to my incoherent ramblings over at <strong>Consoling Gamers</strong>.</a></p>
<p style="text-align:center;">&nbsp;</p>
<p>Um&#8230; I think that&#8217;s it for now.  I see on my other screen the Android SDK has finished installing, so I&#8217;d best get back to work.   Bye!</p>
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		<media:content url="http://davidshute.files.wordpress.com/2011/04/title.jpg" medium="image">
			<media:title type="html">Fireflight!</media:title>
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		<media:content url="http://davidshute.files.wordpress.com/2011/04/screen011.jpg?w=150" medium="image">
			<media:title type="html">screen01</media:title>
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		<media:content url="http://davidshute.files.wordpress.com/2011/04/screen021.jpg?w=150" medium="image">
			<media:title type="html">Fireflight screen 2</media:title>
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		<media:content url="http://davidshute.files.wordpress.com/2011/04/screen031.jpg?w=150" medium="image">
			<media:title type="html">Fireflight screenshot 3</media:title>
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		<media:content url="http://davidshute.files.wordpress.com/2011/04/title1.jpg" medium="image">
			<media:title type="html">Rocket Storm!</media:title>
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		<media:content url="http://davidshute.files.wordpress.com/2011/04/screen01.jpg?w=150" medium="image">
			<media:title type="html">Rocket Storm screenshot 1</media:title>
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		<media:content url="http://davidshute.files.wordpress.com/2011/04/screen02.jpg?w=150" medium="image">
			<media:title type="html">Rocket Storm screenshot 2</media:title>
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			<media:title type="html">Rocket Storm screenshot 3</media:title>
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			<media:title type="html">Rocket Storm QR code</media:title>
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			<media:title type="html">consoling gamers</media:title>
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		<title>Blimey it&#8217;s 2011</title>
		<link>http://lackofbanjos.com/2011/01/06/blimey-its-2011/</link>
		<comments>http://lackofbanjos.com/2011/01/06/blimey-its-2011/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 13:28:29 +0000</pubDate>
		<dc:creator>David Shute</dc:creator>
				<category><![CDATA[games]]></category>

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		<description><![CDATA[Happy 2011! Hooray! I suppose I should give some game development updates&#8230; Well&#8230; Two Not much progress here, to be honest. I&#8217;m waiting to finish Sentinel before jumping back properly into Two. The time spent away from it has given me the chance to really think about how it&#8217;s going to work though, so I&#8217;m [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lackofbanjos.com&amp;blog=10159288&amp;post=324&amp;subd=davidshute&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Happy 2011!  Hooray!</p>
<p>I suppose I should give some game development updates&#8230;  Well&#8230;</p>
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<td width="64"><img src="http://davidshute.files.wordpress.com/2011/01/mr-two.png?w=500" alt="Two!" title="Two!"   class="aligncenter size-full wp-image-327" /></td>
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<b>Two</b><br />
Not much progress here, to be honest.  I&#8217;m waiting to finish Sentinel before jumping back properly into Two.  The time spent away from it has given me the chance to really think about how it&#8217;s going to work though, so I&#8217;m pretty psyched about getting back to it.
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<td width="64"><img src="http://davidshute.files.wordpress.com/2011/01/sentinel-drone.png?w=500" alt="Sentinel!" title="Sentinel!"   class="aligncenter size-full wp-image-332" /></td>
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<b>Sentinel</b><br />
Man, this one seems to expand to fill all available time.  I keep thinking I&#8217;m nearly done, then a hundred new things pop up that I hadn&#8217;t considered before.  It&#8217;s by far the biggest game I&#8217;ve ever made, but it&#8217;s getting there slowly.
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<td width="64"><img src="http://davidshute.files.wordpress.com/2011/01/glow-orb.png?w=500" alt="Secret Game!" title="Secret Game!"   class="aligncenter size-full wp-image-333" /></td>
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<b>Secret Project 3</b><br />
Haha, this one&#8217;s a little surprise, something I started working on just before Christmas for fun on a weekend.  It&#8217;s a fun little game, and I reckon there&#8217;s only a couple of days worth of development left on it.  Here&#8217;s a teeny sneak peek:
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<p><img src="http://davidshute.files.wordpress.com/2011/01/secret-game.png?w=500&#038;h=120" alt="Secret Game!" title="Secret Game!" width="500" height="120" class="aligncenter size-full wp-image-335" /></p>
<p>Oh, also, I&#8217;ve been credited recently with writing a game called <a href="http://kevinsoulas.fr/darkfate_page/telecharger.php">Darkfate</a>, about a scientist exploring a post-apocalyptic landscape.  It&#8217;s a neat game, especially considering the constraints it was written under (it was for a competition that imposed a strict limit on the length of code,) but I have to admit that I didn&#8217;t write it &#8211; it was made by a chap called <a href="http://kevinsoulas.fr">Kevin Soulas.</a></p>
<p>That&#8217;s it for now!  Happy 6th of January!</p>
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		<slash:comments>5</slash:comments>
	
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			<media:title type="html">David Shute</media:title>
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			<media:title type="html">Two!</media:title>
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			<media:title type="html">Sentinel!</media:title>
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			<media:title type="html">Secret Game!</media:title>
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			<media:title type="html">Secret Game!</media:title>
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