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	<title>Comments for A Startling Lack of Banjos</title>
	<atom:link href="http://lackofbanjos.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://lackofbanjos.com</link>
	<description>Some things made by David Shute</description>
	<lastBuildDate>Mon, 19 Mar 2012 08:55:36 +0000</lastBuildDate>
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		<title>Comment on New Screens! by DevLinks: Across the Sea &#124; DIYGamer</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-270</link>
		<dc:creator><![CDATA[DevLinks: Across the Sea &#124; DIYGamer]]></dc:creator>
		<pubDate>Mon, 19 Mar 2012 08:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-270</guid>
		<description><![CDATA[[...] New Screens! (David Shute) &#8220;Thought I’d give a little progress report, just to reassure you all that I’m actually doing some work, and not just living the dizzying highlife that comes with having written a moderately successful freeware indie game a couple of years ago. I am living that highlife, I should add; it’s a whirlwind of caviar, champagne and society balls round our way, but I’ve also found the time to make some progress on Two.&#8221; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] New Screens! (David Shute) &#8220;Thought I’d give a little progress report, just to reassure you all that I’m actually doing some work, and not just living the dizzying highlife that comes with having written a moderately successful freeware indie game a couple of years ago. I am living that highlife, I should add; it’s a whirlwind of caviar, champagne and society balls round our way, but I’ve also found the time to make some progress on Two.&#8221; [...]</p>
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		<title>Comment on New Screens! by barts706</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-269</link>
		<dc:creator><![CDATA[barts706]]></dc:creator>
		<pubDate>Fri, 16 Mar 2012 09:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-269</guid>
		<description><![CDATA[Looks great and I can&#039;t wait to see the game in action!

Inside posts about creating games are always MUCH appreciated, so by all means, please do.]]></description>
		<content:encoded><![CDATA[<p>Looks great and I can&#8217;t wait to see the game in action!</p>
<p>Inside posts about creating games are always MUCH appreciated, so by all means, please do.</p>
]]></content:encoded>
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		<title>Comment on Are videogames games? by streetlightstudios</title>
		<link>http://lackofbanjos.com/2012/03/15/are-videogames-games/#comment-268</link>
		<dc:creator><![CDATA[streetlightstudios]]></dc:creator>
		<pubDate>Thu, 15 Mar 2012 04:27:19 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=471#comment-268</guid>
		<description><![CDATA[The concept of videogames is definitely packed with associations, so I like the idea of applying quale here.  It fits with the idea that classifying a &#039;thing&#039; as a videogame is a personal decision.  I prefer to cast the widest net, so as to not miss anything awesome because of mental blinders.  But I have friends who would do the opposite.

&quot;But my point is, does it really matter?&quot; Seconded, and I wish more people thought that way.

Mike]]></description>
		<content:encoded><![CDATA[<p>The concept of videogames is definitely packed with associations, so I like the idea of applying quale here.  It fits with the idea that classifying a &#8216;thing&#8217; as a videogame is a personal decision.  I prefer to cast the widest net, so as to not miss anything awesome because of mental blinders.  But I have friends who would do the opposite.</p>
<p>&#8220;But my point is, does it really matter?&#8221; Seconded, and I wish more people thought that way.</p>
<p>Mike</p>
]]></content:encoded>
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		<title>Comment on New Screens! by Kevin</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-246</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Wed, 08 Feb 2012 04:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-246</guid>
		<description><![CDATA[I&#039;m with Tim all the way. These shots are stunning, by the way. For Two? I can&#039;t wait to see what the other side will look like. I plain just can&#039;t wait... for developmental posts, whatever.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m with Tim all the way. These shots are stunning, by the way. For Two? I can&#8217;t wait to see what the other side will look like. I plain just can&#8217;t wait&#8230; for developmental posts, whatever.</p>
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		<title>Comment on New Screens! by mike</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-243</link>
		<dc:creator><![CDATA[mike]]></dc:creator>
		<pubDate>Thu, 02 Feb 2012 00:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-243</guid>
		<description><![CDATA[Count me in for reading game design posts.]]></description>
		<content:encoded><![CDATA[<p>Count me in for reading game design posts.</p>
]]></content:encoded>
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		<title>Comment on New Screens! by Tim</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-242</link>
		<dc:creator><![CDATA[Tim]]></dc:creator>
		<pubDate>Wed, 01 Feb 2012 23:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-242</guid>
		<description><![CDATA[I for one wouldn&#039;t mind seeing more development posts.  Ever since I stumbled on Small Worlds, I&#039;ve been interested in what makes a game developer that can come up with something unique like that tick.]]></description>
		<content:encoded><![CDATA[<p>I for one wouldn&#8217;t mind seeing more development posts.  Ever since I stumbled on Small Worlds, I&#8217;ve been interested in what makes a game developer that can come up with something unique like that tick.</p>
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		<title>Comment on Two &#8211; Gameplay footage! by Dan</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-241</link>
		<dc:creator><![CDATA[Dan]]></dc:creator>
		<pubDate>Tue, 10 Jan 2012 12:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-241</guid>
		<description><![CDATA[The concept looks really good, but what if you did it with more that two worlds? Three? Four? Five? 
You could make some really complex puzzles then.
You could also have different types of traps or enemies in each world.
Perhaps the worlds would be in ascending order of difficulty, so players would be loath to go to world 5 to get past an obstacle, but they could chose to do so if they found the puzzle too hard, swapping cognitive difficulty for reflex difficulty (if you get what I mean).

Keep up the good work, I loved small worlds.]]></description>
		<content:encoded><![CDATA[<p>The concept looks really good, but what if you did it with more that two worlds? Three? Four? Five?<br />
You could make some really complex puzzles then.<br />
You could also have different types of traps or enemies in each world.<br />
Perhaps the worlds would be in ascending order of difficulty, so players would be loath to go to world 5 to get past an obstacle, but they could chose to do so if they found the puzzle too hard, swapping cognitive difficulty for reflex difficulty (if you get what I mean).</p>
<p>Keep up the good work, I loved small worlds.</p>
]]></content:encoded>
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		<title>Comment on Two &#8211; Gameplay footage! by Michael</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-240</link>
		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Sun, 18 Dec 2011 04:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-240</guid>
		<description><![CDATA[I loved Small Worlds. This is a transcript of me watching the trailer for Two.

&quot;...&quot;

&quot;...&quot;

&quot;Holy shit.&quot;

&quot;...&quot;

&quot;...&quot;

&quot;That is fucking fantastic!&quot;

So, yeah. I can&#039;t wait. I will be watching this space.]]></description>
		<content:encoded><![CDATA[<p>I loved Small Worlds. This is a transcript of me watching the trailer for Two.</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;Holy shit.&#8221;</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;That is fucking fantastic!&#8221;</p>
<p>So, yeah. I can&#8217;t wait. I will be watching this space.</p>
]]></content:encoded>
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		<title>Comment on Two &#8211; Gameplay footage! by Mory Buckman</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-225</link>
		<dc:creator><![CDATA[Mory Buckman]]></dc:creator>
		<pubDate>Sat, 19 Nov 2011 15:33:51 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-225</guid>
		<description><![CDATA[Interesting concept.]]></description>
		<content:encoded><![CDATA[<p>Interesting concept.</p>
]]></content:encoded>
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		<title>Comment on Two &#8211; Gameplay footage! by Minnie Pony</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-224</link>
		<dc:creator><![CDATA[Minnie Pony]]></dc:creator>
		<pubDate>Fri, 18 Nov 2011 22:37:50 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-224</guid>
		<description><![CDATA[&quot;Soonish?&quot;]]></description>
		<content:encoded><![CDATA[<p>&#8220;Soonish?&#8221;</p>
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