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	<title>Comments for A Startling Lack of Banjos</title>
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	<link>http://lackofbanjos.com</link>
	<description>Some things made by David Shute</description>
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		<title>Comment on New Screens! by Kevin</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-246</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Wed, 08 Feb 2012 04:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-246</guid>
		<description><![CDATA[I&#039;m with Tim all the way. These shots are stunning, by the way. For Two? I can&#039;t wait to see what the other side will look like. I plain just can&#039;t wait... for developmental posts, whatever.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m with Tim all the way. These shots are stunning, by the way. For Two? I can&#8217;t wait to see what the other side will look like. I plain just can&#8217;t wait&#8230; for developmental posts, whatever.</p>
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		<title>Comment on New Screens! by mike</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-243</link>
		<dc:creator><![CDATA[mike]]></dc:creator>
		<pubDate>Thu, 02 Feb 2012 00:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-243</guid>
		<description><![CDATA[Count me in for reading game design posts.]]></description>
		<content:encoded><![CDATA[<p>Count me in for reading game design posts.</p>
]]></content:encoded>
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	<item>
		<title>Comment on New Screens! by Tim</title>
		<link>http://lackofbanjos.com/2012/02/01/new-screens/#comment-242</link>
		<dc:creator><![CDATA[Tim]]></dc:creator>
		<pubDate>Wed, 01 Feb 2012 23:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=444#comment-242</guid>
		<description><![CDATA[I for one wouldn&#039;t mind seeing more development posts.  Ever since I stumbled on Small Worlds, I&#039;ve been interested in what makes a game developer that can come up with something unique like that tick.]]></description>
		<content:encoded><![CDATA[<p>I for one wouldn&#8217;t mind seeing more development posts.  Ever since I stumbled on Small Worlds, I&#8217;ve been interested in what makes a game developer that can come up with something unique like that tick.</p>
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		<title>Comment on Two &#8211; Gameplay footage! by Dan</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-241</link>
		<dc:creator><![CDATA[Dan]]></dc:creator>
		<pubDate>Tue, 10 Jan 2012 12:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-241</guid>
		<description><![CDATA[The concept looks really good, but what if you did it with more that two worlds? Three? Four? Five? 
You could make some really complex puzzles then.
You could also have different types of traps or enemies in each world.
Perhaps the worlds would be in ascending order of difficulty, so players would be loath to go to world 5 to get past an obstacle, but they could chose to do so if they found the puzzle too hard, swapping cognitive difficulty for reflex difficulty (if you get what I mean).

Keep up the good work, I loved small worlds.]]></description>
		<content:encoded><![CDATA[<p>The concept looks really good, but what if you did it with more that two worlds? Three? Four? Five?<br />
You could make some really complex puzzles then.<br />
You could also have different types of traps or enemies in each world.<br />
Perhaps the worlds would be in ascending order of difficulty, so players would be loath to go to world 5 to get past an obstacle, but they could chose to do so if they found the puzzle too hard, swapping cognitive difficulty for reflex difficulty (if you get what I mean).</p>
<p>Keep up the good work, I loved small worlds.</p>
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		<title>Comment on Two &#8211; Gameplay footage! by Michael</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-240</link>
		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Sun, 18 Dec 2011 04:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-240</guid>
		<description><![CDATA[I loved Small Worlds. This is a transcript of me watching the trailer for Two.

&quot;...&quot;

&quot;...&quot;

&quot;Holy shit.&quot;

&quot;...&quot;

&quot;...&quot;

&quot;That is fucking fantastic!&quot;

So, yeah. I can&#039;t wait. I will be watching this space.]]></description>
		<content:encoded><![CDATA[<p>I loved Small Worlds. This is a transcript of me watching the trailer for Two.</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;Holy shit.&#8221;</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;&#8230;&#8221;</p>
<p>&#8220;That is fucking fantastic!&#8221;</p>
<p>So, yeah. I can&#8217;t wait. I will be watching this space.</p>
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		<title>Comment on Two &#8211; Gameplay footage! by Mory Buckman</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-225</link>
		<dc:creator><![CDATA[Mory Buckman]]></dc:creator>
		<pubDate>Sat, 19 Nov 2011 15:33:51 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-225</guid>
		<description><![CDATA[Interesting concept.]]></description>
		<content:encoded><![CDATA[<p>Interesting concept.</p>
]]></content:encoded>
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		<title>Comment on Two &#8211; Gameplay footage! by Minnie Pony</title>
		<link>http://lackofbanjos.com/2011/11/18/two-gameplay-footage/#comment-224</link>
		<dc:creator><![CDATA[Minnie Pony]]></dc:creator>
		<pubDate>Fri, 18 Nov 2011 22:37:50 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=433#comment-224</guid>
		<description><![CDATA[&quot;Soonish?&quot;]]></description>
		<content:encoded><![CDATA[<p>&#8220;Soonish?&#8221;</p>
]]></content:encoded>
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		<title>Comment on Like I don&#8217;t have enough projects on the go already by DevLinks: Learn to Fly &#124; DIYgamer</title>
		<link>http://lackofbanjos.com/2011/10/15/like-i-dont-have-enough-projects-on-the-go-alread/#comment-221</link>
		<dc:creator><![CDATA[DevLinks: Learn to Fly &#124; DIYgamer]]></dc:creator>
		<pubDate>Mon, 31 Oct 2011 14:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=428#comment-221</guid>
		<description><![CDATA[[...] Like I don’t have enough projects on the go already (David Shute) &#8220;What’s this I just drew? What could it mean?&#8221; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Like I don’t have enough projects on the go already (David Shute) &#8220;What’s this I just drew? What could it mean?&#8221; [...]</p>
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		<title>Comment on Like I don&#8217;t have enough projects on the go already by RobertF</title>
		<link>http://lackofbanjos.com/2011/10/15/like-i-dont-have-enough-projects-on-the-go-alread/#comment-213</link>
		<dc:creator><![CDATA[RobertF]]></dc:creator>
		<pubDate>Wed, 26 Oct 2011 02:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=428#comment-213</guid>
		<description><![CDATA[Small Worlds 2!!!!!!!!!!!!!]]></description>
		<content:encoded><![CDATA[<p>Small Worlds 2!!!!!!!!!!!!!</p>
]]></content:encoded>
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		<title>Comment on Like I don&#8217;t have enough projects on the go already by Mr Montefeltro</title>
		<link>http://lackofbanjos.com/2011/10/15/like-i-dont-have-enough-projects-on-the-go-alread/#comment-208</link>
		<dc:creator><![CDATA[Mr Montefeltro]]></dc:creator>
		<pubDate>Mon, 17 Oct 2011 10:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://lackofbanjos.com/?p=428#comment-208</guid>
		<description><![CDATA[I hope it means what I think it means :D]]></description>
		<content:encoded><![CDATA[<p>I hope it means what I think it means <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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