Thought I’d give a little progress report, just to reassure you all that I’m actually doing some work, and not just living the dizzying highlife that comes with having written a moderately successful freeware indie game a couple of years ago. I am living that highlife, I should add; it’s a whirlwind of caviar, champagne and society balls round our way, but I’ve also found the time to make some progress on Two.
I’m hard at work on level design at the moment: Here are a couple of screen captures! They’re both from the same area, very early in the game. This isn’t final art – I’m still fiddling with the look of the thing, but I think I’m getting pretty close now.
(click the images for full-size)
One last thing – would anyone be interested in me putting up some more in-depth posts about the nuts and bolts of game design? I find that stuff pretty hard to write, to be honest, but I’d quite like to give it a go, and I do have this nagging feeling that I should be making more use of this blog. I think I might give it a go.